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Network Services

Gaming Optimized

Low-latency gaming routes with direct peering to major game publishers and intelligent path optimization.

Overview

Hats Network's Gaming Optimized service delivers reduced latency to major game servers through intelligent BGP routing and strategic peering relationships. Unlike standard internet routing that follows "best effort" paths, our gaming routes are actively managed for minimal latency and jitter.

Why Latency Matters: Network latency directly impacts competitive gaming performance. Every 10ms reduction correlates with measurable improvements in player effectiveness, particularly in FPS and fighting games where frame-perfect inputs determine outcomes.

How It Works

Our network actively monitors latency across all available paths:

  • Real-time monitoring: Latency measurements across peering points
  • Dynamic path selection: BGP communities for traffic engineering
  • IX-based routing: Direct access via HKIX, JPIX, DE-CIX, AMS-IX

This reduces latency spikes and inconsistent routing during gameplay.

We connect to major Internet Exchange points where game publishers presence:

IX LocationRegionGame Publishers Present
HKIXHong KongTencent, Garena, Riot SEA
JPIXTokyoSquare Enix, Sega, Bandai Namco
DE-CIXFrankfurtEU game servers, Ubisoft EU
AMS-IXAmsterdamValve EU, EA EU

Direct IX peering eliminates intermediary hops compared to transit-reliant routing.

Game traffic benefits from our intelligent BGP policies:

  • Community strings: Tag gaming traffic for preferred paths
  • Local preference: Prioritize IX routes over transit
  • AS-path prepending: Control inbound path selection

This is implemented at the BGP level without encryption overhead—unlike consumer "gaming VPNs" that add latency.

Latency Comparison

Game Server RegionTypical Transit PathHats Network (IX Direct)Expected Improvement
Singapore (SEA)60-100ms25-40ms~50-60%
Tokyo (JP)80-150ms35-50ms~55-65%
Los Angeles (US)30-60ms15-30ms~40-50%
Frankfurt (DE)70-120ms30-45ms~50-60%
São Paulo (BR)150-200ms70-100ms~45-55%

Measured from Hong Kong PoP. Results vary by origin, destination, and network conditions.

Genre-Specific Considerations

Different game types have different latency requirements:

FPS Games (CS2, Valorant, Apex)

  • Target: Sub-30ms for optimal peeker's advantage
  • Critical factor: Jitter matters more than average ping
  • Our approach: Direct IX peering reduces hop count

Fighting Games (SF6, Tekken 8)

  • Target: Sub-16ms for rollback netcode
  • Critical factor: Frame-perfect inputs require minimal delay
  • Our approach: Stable paths reduce latency spikes

MOBA Games (Dota 2, LoL)

  • Target: Sub-50ms for skill-shot timing
  • Critical factor: Consistent response in team fights
  • Our approach: Predictable routing patterns

Battle Royale (PUBG, Fortnite)

  • Target: Sub-40ms for combat responsiveness
  • Critical factor: Position updates and hit registration
  • Our approach: Reduced network hops

IX Advantage: Our presence at HKIX, JPIX, DE-CIX, and AMS-IX provides direct paths to major game publisher infrastructure that would otherwise require multiple transit hops.

Technical Details

SpecificationDetails
ProtocolUDP (primary), TCP fallback
Route OptimizationBGP communities + local preference
Redundancy99.99% uptime with automatic failover
Target Packet Loss<0.1% (normal operation)
Target Jitter<2ms to major game servers

PoP Coverage

Gaming Optimized routes are available at our interconnected PoPs:

Asia-Pacific: Hong Kong, Tokyo, Singapore

Europe: Frankfurt, Amsterdam

North America: Los Angeles, New York

Contact sales for the most current availability.

FAQ

Get Started

Contact Sales to discuss Gaming Optimized availability for your organization.

Hats Network Inc. | AS203314 | Open Peering Policy

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